Po-P-rotect

Populate and Protect the balls inside the arena to win the level, the core idea is derived from the topic Populate.

Role

Game Developer

Project scale

Team

Year

2022

The core idea was to challenge players to strategically populate the arena with balls while protecting them from obstacles


One of the key mechanics I implemented was allowing the balls to reflect off objects, adding an element of physics-based puzzle solving.Through iterative design and testing, I aimed to strike a balance between fun, challenge, and creativity, ultimately sculpting an engaging gaming experience

Let’s Work

together, and level

up creativity!

Tools : Unity, C#

Po-Protect

Populate and Protect the balls inside the arena to win the level, the core idea is derived from the topic Populate. The major mechanics are the balls reflecting towards another direction when it hits an object and the walls you build to populate the balls.

Team Project

2022

Unity Engine

Gameplay & Controls

The core idea was to challenge players to strategically populate the arena with balls while protecting them from obstacles

One of the key mechanics I implemented was allowing the balls to reflect off objects, adding an element of physics-based puzzle solving.Through iterative design and testing, I aimed to strike a balance between fun, challenge, and creativity, ultimately sculpting an engaging gaming experience

Keyboard

  • Use left click to place blocks.

  • Use right click to rotate blocks

  • Collect coins and use it to unlock special blocks.

Joystick

  • Num1 Key - Default block

  • Num2 Key - Time block

  • Num3 Key - Slow block

  • illicum

    . illicium .

  • illicum

    . illicium .

I'm always open to share about my projects and experiences!

Feel free to connect with me—send a message on LinkedIn or drop an email. I’d be happy to chat!

ibrahim155.developer@gmail.com

+12269989187

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