Po-P-rotect
Populate and Protect the balls inside the arena to win the level, the core idea is derived from the topic Populate.
Role
Game Developer
Project scale
Team
Year
2022
The core idea was to challenge players to strategically populate the arena with balls while protecting them from obstacles
One of the key mechanics I implemented was allowing the balls to reflect off objects, adding an element of physics-based puzzle solving.Through iterative design and testing, I aimed to strike a balance between fun, challenge, and creativity, ultimately sculpting an engaging gaming experience
Let’s Work
together, and level
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Tools : Unity, C#
Po-Protect
Populate and Protect the balls inside the arena to win the level, the core idea is derived from the topic Populate. The major mechanics are the balls reflecting towards another direction when it hits an object and the walls you build to populate the balls.
Team Project
2022
Unity Engine
Gameplay & Controls
The core idea was to challenge players to strategically populate the arena with balls while protecting them from obstacles
One of the key mechanics I implemented was allowing the balls to reflect off objects, adding an element of physics-based puzzle solving.Through iterative design and testing, I aimed to strike a balance between fun, challenge, and creativity, ultimately sculpting an engaging gaming experience

Keyboard
Use left click to place blocks.
Use right click to rotate blocks
Collect coins and use it to unlock special blocks.
Joystick
Num1 Key - Default block
Num2 Key - Time block
Num3 Key - Slow block

illicum
. illicium .
illicum
. illicium .